Angband forums3/31/2024 However, at the initiation of the War for Sake of the Elves, the assault of the Valar leveled Angband without much difficulty, and they swiftly moved on to Melkor's primary stronghold of Utumno. Melkor originally built Angband to guard against a possible attack from Aman by the Valar, and placed it under the command of Sauron. There were also mines within Angband that extended deeper than Morgoth's throne room. At the foundation of Angband was the entrance to Morgoth's throne room in the Nethermost Hall. There were also many tunnels leading to the slave quarters or vaults. A tall chimney went from Morgoth's gigantic blast furnaces and smithies, up through the mountain to the smokey towers of Thangorodrim. Through the gate, there was a long great tunnel leading to a 'labyrinthine pyramid' of stairs to corridors, tunnels, and smithy chambers. Before the Great Gate, there was a somber court area flanked by frightening cliffs and walled by the towers of a great battlement. Angband was finally destroyed by the Host of the West at the conclusion of the War of Wrath.Īngband was a primarily subterranean stronghold under the three volcanic mountains of Thangorodrim, the largest mountains in Middle-earth. Since then, many minor updates have been released and the most recent version is 6.Angband, also known as the Iron Prison, was the ancient fortress of Melkor in the depths of the Iron Mountains that was built after the destruction of the Two Lamps as an arsenal of Utumno, but later it became the Dark Lord's primary stronghold from which he relentlessly sought to dominate Arda. On August 14th 2018, Dean Anderson announced the 6.0 release of Cthangband on the Angband forums: announcement post Version 6.0 was the result of a complete re-write of the game in C#, which took over a year to complete, and consequently this version is Windows-only. Nearly fifteen years after the release of Cthangband 4.1.0, Dean Anderson (the original maintainer) took back control of the game and released Cthangband 5.0.0 - a version that reverted many of the 4.0.0 changes and re-instated the class-and-level system. Kieron Dunbar took his many patches for Cthangband 4.1.0 and turned them into his own variant, sCthAngband. While this version was popular with some players, the maintainer was unhappy with it and regretted its implementation going so far as to pass maintainership onto someone else (David Thornley).ĭavid Thornley quickly released Cthangband 4.1.0, but then never released another version and the game became defunct. The next major change was in Cthangband 4.0.0, which saw a large overhaul to the game mechanics replacing the traditional class-and-level system with a skill system. which was released in 1998, and included only very minor changes to Zangband 2.1.0 - the existing variant upon which the code was based.Ĭthangband 3.0.0 included a wilderness system with multiple towns and dungeons, and this broke save-game compatibility with previous versions. The first version of Cthangband was Cthangband 2.1.0. Because CthAngband is set in the Dreamlands, it features a whole new world of dungeons and dungeon guardians, the majority of which are Lovecraft-based. Some of the new features of Cthangband include new races, classes, magic systems, and a wilderness with multiple towns and dungeons. Cthangband is an Angband variant written by Dean Anderson and set in H.P.
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